![]() ![]() GpuTest 0.4.0 also fixes a small bug with Radeon cards under Linux in TessMark test: Keep in mind that OpenGL 4 is not official and is partially supported on Mac OS X, that’s why TessMark might not run on some Mac systems. That’s why we can run GiMark ( OpenGL 3.3 test) and now TessMark ( OpenGL 4.0) under OS X. But Apple has added some features of OpenGL 3.3 and OpenGL 4.0 in OS X. OS X 10.7 and 10.8 officially support OpenGL 3.2 only (more details HERE). ![]() I didn’t test TessMark with a Radeon card and then, if you have such a card (HD 5000/6000/7000), let me know how it works (by posting in the comments section of this article or in GpuTest forum). TessMark: OpenGL 4 tessellation under Mac OSX with the Intel HD Graphics 4000: incorrect rendering TessMark: OpenGL 4 tessellation under Mac OSX with the NVIDIA GeForce GT 650M: correct rendering TessMark works fine with the GeForce GT 650M while the rendering is a bit perturbed with the HD Graphics 4000 as you can see on the following pictures: Apple has added in OS X more OpenGL 4 support than I thought, which is pretty cool. I must say that I was rather suprised when I saw TessMark running smoothly on my Macbook Pro Retina (Intel HD Graphics 4000 and NVIDIA GeForce GT 650M) with OSX 10.8.3, after having removed all checks I usually do in the initialization of an OpenGL demo. The version 0.4.0 of GpuTest is available and this time, OS X users can taste OpenGL 4 tessellation on their Mac systems. GpuTest comes with several OpenGL tests including FurMark (OpenGL 3.2), TessMark (OpenGL 4.0) as well as new ones like GiMark (geometry instancing) or PixMark (heavy pixel shaders). GpuTest is a 64-bit cross-platform OpenGL benchmarking utility for Windows, Mac OS X and Linux. TessMark: OpenGL 4 tessellation under Mac OSX ![]() GpuTest 0.3.0 running on a Macbook Pro Retina with a secondary FullHD monitor PixMark Volplosion scores, 1920×1080, fullscreen, no antialiasing 1757 points (29FPS) – Sapphire HD 6970, Catalyst 13.1 Win7 圆4ġ363 points (22FPS) – MSI GTX 660 Hawk, R314.14 Win7 圆4ģ67 points (6FPS) – GeForce GT 650M, OSX 10.8, MacBook Pro 15-inch, Retina display PixMark Piano scores, 1920×1080, fullscreen, no antialiasing 606 points (10FPS) – MSI GTX 660 Hawk, R314.14 Win7 圆4ĥ56 points (9FPS) – Sapphire HD 6970, Catalyst 13.1 Win7 圆4ġ66 points (2FPS) – GeForce GT 650M, OSX 10.8, MacBook Pro 15-inch, Retina display Macbook Pro: with Retina 15-inch, Intel Core i7 2.3GHz, GeForce GT 650M + OSX 10.8.3. Other scores (FurMark, TessMark and GiMark) can be found HERE. Here is an overview of the scores you can get with Piano and Volplosion benchmarks. GpuTest 0.3.0 for Windows 64-bit (XP, Vista, 7 and 8) The latest version of GpuTest can be downloaded from this page: GpuTest Downloads Is provided that shows the various command line options. You can also launch GpuTest from the command line (this is the method for Linux). GpuTest has an user interface for Windows and OSX: ![]() PixMark Volplosion: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.PixMark Piano: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.GiMark: OpenGL 3.3 geometry instancing test, works on Windows, OSX and Linux.TessMark: OpenGL 4.0 tessellation test, works on Windows, and Linux.FurMark: OpenGL 3.2 GPU burn-in test, works on Windows, OSX and Linux.You can find the source code here: /e#2945.1. This is a VOLumic exPLOSION shader so you can now understand the name of this test. PixMark Volplosion: this test is based on a GLSL Sandbox shader by Simon Green (NVIDIA).You can find the complete source code and WebGL demo here: /view/ldl3zN. This is a fully procedural raymarched scene. PixMark Piano: this test is based on ShaderToy Piano pixel shader by iq.GpuTest 0.3.0 adds two new 3D demos: PixMark Piano and PixMark Volplosion. ! updated: ZoomGPU 1.37.0 (GPU monitoring library).A new version of GpuTest, Geeks3D’s cross platform OpenGL benchmarking utility for Windows, Mac OS X and Linux, is available. + added support of Radeon RX 7900 XTX and RX 7900 XT. All these features have a drawback: GPU Caps comes with several files (DLLs and demos data). What’s more, GPU Caps has many other features like OpenCL or CUDA data and has several real time 3D demos (OpenGL and OpenCL). With GPU Caps, you can’t have access to the information of secondary cards. Indeed GPU Caps is focused on the main graphics card, the one that can run OpenGL and Direct3D apps. That’s the fondamental difference with GPU Caps Viewer. The main feature of GPU-Shark is to monitor all available GPUs and visualize them all in a single window. GPU Shark offers a global view of all your graphics cards in a single window. GPU Shark is a simple, lightweight and free GPU monitoring tool for GeForce and Radeon based graphics cards and is available for Windows only. ![]()
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